ControllerMate


ControllerMate is a controller programming tool that allows custom functionality to be added to standard HID devices (joysticks, trackballs, gamepads, keyboards, and more).

Using a graphical interface and drag-and-drop editing, users can program controller buttons to perform complex keyboard and mouse sequences. Programming is accomplished using “building blocks”. Each type of building block performs a different type of function. Building blocks can be individually configured and linked together to perform an endless variety of tasks.

Common programming tasks that can be performed with ControllerMate include:

  • Configuring controller buttons to act like individual keyboard keys
  • Configuring controller buttons to generate simple text
  • Configuring controller axes to act like mouse axes
  • Assigning an AppleScript to a controller button
  • Redefining keyboard keys
  • Assigning a custom acceleration curve to a mouse

What's New

Version 4.11.1:

  • Fixes an issue that would cause ControllerMate’s background to sometimes reset a device’s driver to its default configuration instead of using custom Driver Configuration settings.
  • Fixes an incompatibility between macOS 10.14 Mojave and some scripts that were run using ControllerMate’s AppleScript building blocks.
  • Improves the compatibility with some versions of the X-keys XKE-124 T-bar to hide the unused joystick interface.

Requirements

macOS 10.12 or later, 64-bit processor

Screenshots


Download File

Size: 22 MB

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